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GiveItem (index) (slot) (type) |
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Written by eaxs
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Monday, 24 August 2009 21:29 |
Description Give an entity a certain item in a certain slot. This can be an ability, a consumable item or a persistent item. Syntax
GiveItem <index> <slot> <type> Example Give the script parameter index a large health pot in his 1st inventory slot GiveItem #GetScriptParam(index)# 11 Consumable_HealthMajor Notes Check the game_settings.cfg for a full list of available item types and abilities.
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