Gold, Souls, and Experience
Written by Damnit   
Monday, 09 February 2009 18:43
total_goldKilling gadgets and spawn portals is the easiest and best way to gain gold and xp. Landing the final hit on a player also gives significant gold & xp as well as their soul. Player damage / unit debuffs also give you assist gold. Building damage does not give you significant gold but gives decent experience. Respawnable NPCs such as boars are worth killing later game on passing.

Gold is extremely important for stocking yourself with potions and giving your team a tech advantage (reaching sanctuary/armory before the enemy, reaching legionnaires/predators before the enemy).

Never stockpile more than 1000 gold; hit the b key and donate on the field. Don't be a 'SF whore' i.e. a player who exclusively hunts down enemy gadgets even when more important enemy targets are around, but if you see them, take them out.

Place your gadgets and portals sparsely and don't give up gold. Only drop portals when people actually need them. Look if there are any other eyes around before dropping yours. Given the choice between dying to enemy players or towers, run in front of their towers to deny the enemy additional gold and experience...and of course your soul. Buying health potions also cuts down on enemy gold, xp, and souls since winning one fight doesn't mean that you automatically lose the next because you're injured.
Comments
Add New
Write comment
Name:
Email:
 
Title:
 
:angry::0:confused::cheer:B):evil::silly::dry::lol::kiss::D:pinch:
:(:shock::X:side::):P:unsure::woohoo::huh::whistle:;):s
:!::?::idea::arrow:
 
Please input the anti-spam code that you can read in the image.

3.26 Copyright (C) 2008 Compojoom.com / Copyright (C) 2007 Alain Georgette / Copyright (C) 2006 Frantisek Hliva. All rights reserved."